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Terminal Error • official updates (last 30 days)
NewsMay 21
Animations │ Devlog #10
sNew Animations Taking more inspiration from Indie Horror RPGs, we've started work on several in-game animation cutscenes. The audio and pacing still need some edits, but the general idea is there. Here is a quick look…
NewsMay 15
New Lighting & Layout│ Devlog #9
Focusing on Looks Taking a short break from working on game mechanics, we've completed the lighting redesign and fixing room and map layouts to make Terminal Error more visually appealing and eye catching to make the va…
NewsApr 30
Behavioural Upgrades│ Devlog #8
So What's New? This is the first iteration of our new monster behaviours. We found that the monster's animations were weak, and the monster's approach reduced its fear factor. In order to fix this, we've chosen to lean…