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Heart of the Machine • official updates (last 30 days)
NewsFeb 14
Hotfix 36
Sigh. Three hotfixes on Friday the 13th. There are actually some more updates in this that are from the upcoming 0.991, but I'll document those in the next full update, which will be sometime this weekend. [expand type=…
NewsFeb 13
Hotfix 35
Yep, it's Friday the 13th. For the prior update, I made a lot of changes also to fixing some economic edge cases, and one of those bit me in the form of this other bug. Sorry again! …
NewsFeb 13
Hotfix 34
For the prior update, there was a really huge amount of re-plumbing required for the equipment to work better, and I made a goof in the load logic. A proper Friday the 13 for me as a coder. Sorry about that!@ [expand ty…
PatchFeb 13
Update 63: Care Of Workers And Equipment
This one has a bunch of improvements that players have been asking for over roughly the last month. There's some more on the near horizon with equipment management (that being the biggest player request of all on timeli…
PatchFeb 05
Update 62: Cloud Clarity
This build has various improvements based on player feedback, and some fixes specifically for the content currently on the beta branch, too. More to come in soon in this vein! If you’ve spent time with Heart of the Mach…
PatchFeb 03
Update 61: Optimizations And Far Zoom
Whew, I've been away for 10 days, in terms of builds. That seems like forever to me! I've been hard at work that whole time, working on the really mind-numbing work of detailed performance optimizations. This build also…
PatchJan 22
Major Update 60: Cats, ICBMs, And Chapter Five
All right, this build is... big. Really big. You can pet cats, launch ICBMs, have ICBMs launched at you, find a new calling for nickelbot, murder everybody (even more than usual), develop a new endgame unit, and more. O…