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Dark Hours • official updates (last 30 days)
PatchMay 22
Patchnote #87 for Dark Hours (v1.0.26838)
Patchnote #87 for Dark Hours (v1.0.26838) - 22/05/2026 Monsters HideBehind Improved speed and rotation while crossing doors. Fixed cases where the HideBehind could get stuck when players were outside the navme…
PatchMay 14
Patchnote #86 for Dark Hours (v1.0.26799)
Patchnote #86 for Dark Hours (v1.0.26799) - 14/05/2026 Gameplay Bomb Minigame Locker Input Fix : Fixed an issue where the “Up” input in the bomb minigame could behave incorrectly while the player was in a locker. Ac…
PatchMay 08
Patchnote #85 for Dark Hours (v1.0.26769)
Patchnote #85 for Dark Hours (v1.0.26769) - 08/05/2026 Monsters Monster Navigation Target Points Fix : Fixed rare missing target points on procedural maps that could affect monster navigation. HideBehind …
PatchApr 29
Patchnote #84 for Dark Hours (v1.0.26710)
Patchnote #84 for Dark Hours (v1.0.26710) - 29/04/2026 General Map Transition Crash Fix : Fixed a crash that could occur during map transitions, such as when returning to the lobby or ending a mission. Voice Cha…
PatchApr 24
Patchnote #83 for Dark Hours (v1.0.26633)
Patchnote #83 for Dark Hours (v1.0.26633) - 24/04/2026 Monsters Trickster Water Gun Hit Fix: Fixed an issue where hitting the Trickster with the Water Gun would not make it disappear as intended. Water M…